![]() How would they be visualized then? If you go in that direction we start to have icons that look too much alike and that quickly failed to work when reduced (icons here at 200%): We may have in the future Collection Nodes. They try to convey what is accomplished with the nodes, not the nodes themselves. When you look at the other node editor icons, you can see that none of them depicts nodes. Those icons fit right in place with the rest of the icons. We asked the community for help, and Andrzej Ambroz contributed an initial take on it:Īndrzej is the mastermind behind the Blender icons, and his style and craftsmanship shows. It will be the base for the procedural part of the hair project. Which icon can describe a system that can create the unthinkable? The system supports meshes, but also curves, volumes, point cloud. And since the Asset Browser started to support node groups, this problem became more evident: Nodes + Geometry However this was the icon used already for the compositor and shader nodes Node Groups. That icon wasn’t widely used so we rolled with it and focused our energy elsewhere (namely making Geometry Nodes worthy of an icon of its own). Until now it was using the generic “Nodes” icon from Blender: It is not that Geometry Nodes had no icons. The Geometry Nodes project finally has its own icon: Dalai Felinto shares the design process for the new Geometry Nodes icon.
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